Class notes on Interactive Art

October 16, 2012 by OhioFi | 0 comments

Roger Ebert

Video games can never be art
http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html

“X” isn’t a game!
http://www.raphkoster.com/2012/03/13/x-isnt-a-game/

Interactive Art

Yayoi Kusama’s “Obliteration Room”
http://www.wired.com/beyond_the_beyond/2012/03/showtime-yayoi-kusama-obliteration-room/

Yayoi Kusama’s “Infinity Dots”
http://nymag.com/travel/weekends/pittsburgh/index2.html

Interactive Art Pushes Boundaries of Viewer, Artist
http://www.wired.com/gadgetlab/2009/10/utterback/

Reactive Sparks: Interactive LED Art Responds to Traffic
http://technabob.com/blog/2008/03/28/reactive-sparks-interactive-led-art-responds-to-traffic/

“Guitar Pedals” by David Byrne
http://davidbyrne.com/art/guitar_pedals/

Sleep No More: Interactive Theatre
http://www.coolhunting.com/culture/sleep-no-more.php
http://gizmodo.com/5912789/sleep-no-more-what-its-like-inside-the-worlds-most-interactive-play 

A Slow Year by Ian Bogost

http://www.bogost.com/games/game_poems.shtml

A Slow Year from Ian Bogost on Vimeo.

 

Bad Trip by Alan Kwan

http://www.thecreatorsproject.com/blog/explore-someone-elses-mind-using-a-video-game-controller

http://www.fastcodesign.com/1670801/creepy-video-game-lets-you-explore-its-makers-memories

Bad Trip: Navigate My Mind from KwanAlan on Vimeo.

 

Papa Sangre

http://boingboing.net/2010/12/19/papa-sangre-binaural.html

http://www.papasangre.com/

Entering the Palace of Bones from Papa Sangre on Vimeo.

 

Passage


http://hcsoftware.sourceforge.net/passage/
Unfortunately, we have not been able to play this game in Mac OS X Lion

Works by Daniel Benmergui

Today I Die
http://www.ludomancy.com/games/today.php?lang=en

I Wish I Were The Moon
http://www.kongregate.com/games/danielben/i-wish-i-were-the-moon

Storyteller
http://www.kongregate.com/games/danielben/storyteller

Flower and Journey


These links (and more) can be found in my Interactive Art pinterest board http://pinterest.com/20hz20khz/a-g-lesson/

Yayoi Kusama retrospective at The Whitney

July 17, 2012 by OhioFi | 0 comments

A Yayoi Kusama retrospective will be on display at the Whitney Museum of American Art from July 12th to September 30th, 2012. The exhibition is supported by Louis Vuitton and coincides with the release of ‘Infinitely Kusama’, a collection designed by Kusama.

http://whitney.org/Exhibitions/YayoiKusama

Roger Ebert, Interactive Art, and The New Aesthetic

April 10, 2012 by OhioFi | 0 comments

Roger Ebert

Video games can never be art
http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html

“X” isn’t a game!
http://www.raphkoster.com/2012/03/13/x-isnt-a-game/

Interactive Art

Showtime: Yayoi Kusama, “Obliteration Room”
http://www.wired.com/beyond_the_beyond/2012/03/showtime-yayoi-kusama-obliteration-room/

Interactive Art Pushes Boundaries of Viewer, Artist
http://www.wired.com/gadgetlab/2009/10/utterback/

Reactive Sparks: Interactive LED Art Responds to Traffic
http://technabob.com/blog/2008/03/28/reactive-sparks-interactive-led-art-responds-to-traffic/

“Guitar Pedals” by David Byrne
http://davidbyrne.com/art/guitar_pedals/

The New Aesthetic, Nostalgia and Retro 8-bit Design

Why the New Aesthetic isn’t about 8bit retro, the Robot Readable World, computer vision and pirates
http://revdancatt.com/2012/04/07/why-the-new-aesthetic-isnt-about-8bit-retro-the-robot-readable-world-computer-vision-and-pirates/

The Art of Video Games: From Pac-Man to Mass Effect – book and Smithsonian exhibition
http://boingboing.net/2012/03/16/the-art-of-video-games-from-p.html

The Virtual Art of 80′s Game Worlds
http://www.sci-fi-o-rama.com/2012/03/01/the-virtual-art-of-the-80s-game-world/

January 18, 2012
by OhioFi
0 comments

Infinity Dots

Infinity Dots Mirrored Room (1996) by Yayoi Kusama at the Mattress Factory Art Museum in Pittsburgh http://www.mattress.org/index.cfm?event=ShowArtist&eid=45&id=221&c=permanent

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